The MAX7219 LED display controller – real or fake?
Introduction
If you’re experimenting with various Arduino or other projects and working with LED matrices or lots of LEDs – you may have come across the Maxim MAX7219 “Serially Interfaced, 8-Digit, LED Display Driver” IC. It’s a great part that can drive an 8 x 8 LED matrix or eight digits of seven-segment LED displays very easily. However over the last few years the price has shot up considerably. Supply and demand doing their thing – and for a while there was also the Austria Microsystems AS1107 drop-in replacement, which could be had for a few dollars less. But no more.
So where does the budget-minded person go from here? Charlieplexing? Lots of shift registers? Or dig a little deeper to find some cheaper units. With a MAX7219 heading north of US$10 in single units, they may turn to ebay or other grey-market suppliers in the Far East. Everyone likes to save money – and who can blame them? However with the proliferation of counterfeiting, “third shift” operations and other shifty practices – is buying those cheaper examples worth it?
A few people have been asking me of late, and there’s only one way to find out … so over the last month I ordered eight random “MAX7219s” from different suppliers on ebay and will compare them to the real thing using somewhat unscientific methods, then see how they work. The funny thing was that after five weeks only six of the eight arrived – so there’s risk number one: if it doesn’t come from a reputable supplier, it might not come at all. Funny stuff. Anyhow, let’s get started by looking at the differences between the real MAX7219 and the others.
Pricing differences
The easiest hint is the price. The non-originals are always cheaper. And if you wonder how much the real ones are in bulk, the quickest indicator is to check the Maxim website and that of a few larger distributors For example the Maxim “sticker price” for 1000 units is US$4.18 each:
How much at Digikey? Lots of 500 for US$4.67 each:
And you wouldn’t buy just one from element14 at this price:
However in fairness to element14 they will price match if you’re buying in volume. So if you can get a “MAX7219″ delivered for US$1.50 – there’s something wrong. Moving on, let’s examine some of those cheap ones in more detail.
Visual differences
If you’ve never seen a real MAX7219 – here it is, top and bottom:
And here’s our rogue’s gallery of test subjects:
In a few seconds the differences should be blindingly obvious – look at the positioning of the printed bar across the part, the printing of the logo, and the general quality and positioning of the printing. Next, those circles embedded in the top of the body at both ends of the part, and the semi-circle at the top end. And if you turn them over, there’s nothing on the bottom. Furthermore, there isn’t a divot indicating pin 1 on the fakes, as shown on the real part:
Oh – did you notice the legs on the real one? Look closely again at the image above, then consider the legs on the others below:
Finally, the non-originals are shorter. The Maxim width can fall between 28.96 and 32.13 mm – with our original test MAX7219 being 32 mm:
and all the test subjects are narrower, around 29.7 mm:
Fascinating. Finally, I found the quality of the metal used for the legs to be worse than the original, they were easier to bend and had trouble going into an IC socket. You can find all the physical dimensions and other notes in the data sheet available from the Maxim website. Finally, this packaging made me laugh – knock-offs in knock-off tubes? (Maxim purchased Dallas Semiconductor a while ago)
Weight difference
Considering that they’re shorter, they must weigh less. In the following video I put the original on the scales, tare it to zero then place each test subject – you can see the difference in weigh. The scales are out a bit however the differences are still obvious:
However over time the manufacturers may go to the effort of making copies that match the weight, size and printing – so future copies may be much better. However you can still fall back to the price to determine a copy.
Do they actually work?
After all that researching and measuring – did they work? One of the subjects came with a small LED matrix breakout board kit:
… so I used that with a simple Arduino sketch that turned on each matrix LED one at a time, then went through the PWM levels – then left them all on at maximum brightness.
#include "LedControl.h" LedControl lc=LedControl(12,11,10,1); // data, clock, load, 1 MAX7219
void setup()
{
lc.shutdown(0,false);
lc.setIntensity(0,15);
lc.clearDisplay(0);
}
void single() {
for(int row=0;row<8;row++) {
for(int col=0;col<8;col++) {
delay(25);
lc.setLed(0,row,col,true);
delay(25);
for(int i=0;i
void loop()
{
single();
for (int n=0; n<5; n++)
{
for (int z=0; z<16; z++)
{
lc.setIntensity(0,z);
delay(100);
}
for (int z=15; z>-1; --z)
{
lc.setIntensity(0,z);
delay(100);
}
}
lc.setIntensity(0,15);
do { } while(1);
}
Here’s the real MAX7219 running through the test:
And test subjects one through to six running it as well:
And from a reader request, some current measurements. First the current used by the entire matrix module at full PWM brightness, then with LEDs off, then the MAX7219 in shutdown mode:
Well that was disheartening. I was hoping and preparing for some blue smoke, dodgy displays or other faults. However the little buggers all worked, didn’t overheat or play up at all.
Conclusion
Six random samples from ebay – and they all worked. However your experience may vary wildly. Does this tell us that copies are OK to use? From my own personal opinion – you do what you have to do with respect to your own work and that for others. In other words – if you’re making something for someone, whether it be a gift or a commercial product, or something you will rely on – use the real thing. You can’t risk a fault in those situations. If you’re just experimenting, not in a hurry, or just don’t have the money – try the cheap option. But be prepared for the worst – and know you’re supporting an industry that ethically shouldn’t exist. And at the end – to be sure you’re getting a real one – choose from a Maxim authorised source.
I’m sure everyone will have an opinion on this, so let us know about it in the moderated comments section below. And if you made it this far – check out my new book “Arduino Workshop” from No Starch Press.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Tutorial – Arduino and MC14489 LED Display Driver
Learn how to use MC14489 LED display driver ICs with Arduino in chapter fifty-one of a series originally titled “Getting Started/Moving Forward with Arduino!” by John Boxall – A tutorial on the Arduino universe. The first chapter is here, the complete series is detailed here.
Updated 12/05/2013
Introduction
Recently we’ve been looking at alternatives to the MAX7219 LED display driver IC due to pricing and availability issues (stay tuned for that one) – and came across an old but still quite useful IC – the MC14489 from Motorola (now Freescale Semiconductor). The MC14489 can drive five seven-segment LED numbers with decimal point, or a combination of numbers and separate LEDs. You can also daisy-chain more than one to drive more digits, and it’s controlled with a simple serial data-clock method in the same way as a 74HC595 shift register. Sourcing the MC14489 isn’t too difficult – it’s available from element14, Newark, Digikey, and so on – or if you’re not in a hurry, try the usual suspects like Futurlec.
For the purpose of the tutorial we’ll show you how to send commands easily from your Arduino or compatible board to control a five-digit 7-segment LED display module - and the instructions are quite simple so they should translate easily to other platforms. Once you have mastered the single module, using more than one MC14489 will be just as easy. So let’s get started.
Hardware
Before moving forward, download the data sheet (pdf). You will need to refer to this as you build the circuit(s). And here’s our subject in real life:
For our demonstration display we’ll be using a vintage HP 5082-7415 LED display module. However you can use almost any 7-segment modules as long as they’re common-cathode - for example, Sparkfun part number COM-11405. If you’re using a four-digit module and want an extra digit, you can add another single digit display. If you want a ruler, the design files are here.
Connecting the MC14489 to an LED display isn’t complex at all. From the data sheet consider Figure 9 (click the image to enlarge):
Each of the anode control pins from the MC14489 connect to the matching anodes on your display module, and the BANK1~5 pins connect to the matching digit cathode pins on the display module. You can find the MC14489 pin assignments on page 1 of the data sheet. Seeing as this is chapter fifty-one - by now you should be confident with finding such information on the data sheets, so I will be encouraging you to do a little more of the work.
Interesting point – you don’t need current-limiting resistors. However you do need the resistor Rx – this controls the current flow to each LED segment. But which value to use? You need to find out the forward current of your LED display (for example 20 mA) then check Figure 7 on page 7 of the data sheet (click image to enlarge):
To be conservative I’m using a value of 2k0 for Rx, however you can choose your own based on the data sheet for your display and the graph above. Next – connect the data, clock and enable pins of the MC14489 to three Arduino digital pints – for our example we’re using 5, 6 and 7 for data, clock and enable respectively. Then it’s just 5V and GND to Arduino 5V and GND – and put a 0.1uF capacitor between 5V and GND. Before moving on double-check the connections – especially between the MC14489 and the LED display.
Controlling the MC14489
To control the display we need to send data to two registers in the MC14489 – the configuration register (one byte) and the display register (three bytes). See page 9 of the data sheet for the overview. The MC14489 will understand that if we send out one byte of data it is to send it the configuration register, and if it receives three bytes of data to send it to the display register. To keep things simple we’ll only worry about the first bit (C0) in the configuration register – this turns the display outputs on or off. To do this, use the following:
digitalWrite(enable, LOW); shiftOut(data, clock, MSBFIRST, B00000001); // used binary for clarity, however you can use decimal or hexadecimal numbers digitalWrite(enable, HIGH); delay(10);
and to turn it off, send bit C0 as zero. The small delay is necessary after each command.
Once you have turned the display on – the next step is to send three bytes of data which represent the numbers to display and decimal points if necessary. Review the table on page 8 of the data sheet. See how they have the binary nibble values for the digits in the third column. Thankfully the nibble for each digit is the binary value for that digit. Furthermore you might want to set the decimal point – that is set using three bits in the first nibble of the three bytes (go back to page 9 and see the display register). Finally you can halve the brightness by setting the very first bit to zero (or one for full brightness).
As an example for that – if you want to display 5.4321 the three bytes of data to send in binary will be:
1101 0101 0100 0011 0010 0001
Let’s break that down. The first bit is 1 for full brightness, then the next three bits (101) turn on the decimal point for BANK5 (the left-most digit). Then you have five nibbles of data, one for each of the digits from left to right. So there’s binary for 5, then four, then three, then two, then one.
digitalWrite(enable, LOW); shiftOut(data, clock, MSBFIRST, B11010101); // D23~D16 shiftOut(data, clock, MSBFIRST, B01000011); // D15~D8 shiftOut(data, clock, MSBFIRST, B00100001); // D7~D0 digitalWrite(enable, HIGH); delay(10);
To demonstrate everything described so far, it’s been neatly packaged into our first example sketch – Example 51.1:
// Example 51.1 // Motorola MC14489 with HP 5082-7415 5-digit, 7-segment LED display // 2k0 resistor on MC14489 Rx pin // John Boxall 2013 CC by-sa-nc
// define pins for data from Arduino to MC14489 // we treat it just like a 74HC595 int data = 5; int clock = 6; int enable = 7;
void setup()
{
pinMode(data, OUTPUT);
pinMode(enable, OUTPUT);
pinMode(clock, OUTPUT);
displayOn(); // display defaults to off at power-up
}
void displayTest1()
// displays 5.4321
{
digitalWrite(enable, LOW); // send 3 bytes to display register. See data sheet page 9
// you can also insert decimal or hexadecimal numbers in place of the binary numbers
// we're using binary as you can easily match the nibbles (4-bits) against the table
// in data sheet page 8
shiftOut(data, clock, MSBFIRST, B11010101); // D23~D16
shiftOut(data, clock, MSBFIRST, B01000011); // D15~D8
shiftOut(data, clock, MSBFIRST, B00100001); // D7~D0
digitalWrite(enable, HIGH);
delay(10);
}
void displayTest2()
// displays ABCDE
{
digitalWrite(enable, LOW); // send 3 bytes to display register. See data sheet page 9
// you can also insert decimal or hexadecimal numbers in place of the binary numbers
// we're using binary as you can easily match the nibbles (4-bits) against the table
// in data sheet page 8
shiftOut(data, clock, MSBFIRST, B10001010); // D23~D16
shiftOut(data, clock, MSBFIRST, B10111100); // D15~D8
shiftOut(data, clock, MSBFIRST, B11011110); // D7~D0
digitalWrite(enable, HIGH);
delay(10);
}
void displayOn()
// turns on display
{
digitalWrite(enable, LOW);
shiftOut(data, clock, MSBFIRST, B00000001);
digitalWrite(enable, HIGH);
delay(10);
}
void displayOff()
// turns off display
{
digitalWrite(enable, LOW);
shiftOut(data, clock, MSBFIRST, B00000000);
digitalWrite(enable, HIGH);
delay(10);
}
void loop()
{
displayOn();
displayTest1();
delay(1000);
displayTest2();
delay(1000);
displayOff();
delay(500);
}
… with the results in the following video:
Now that we can display numbers and a few letters with binary, life would be easier if there was a way to take a number and just send it to the display.
So consider the following function that takes an integer between 0 and 99999, does the work and sends it to the display:
void displayIntLong(long x)
// takes a long between 0~99999 and sends it to the MC14489
{
int numbers[5];
byte a=0;
byte b=0;
byte c=0; // will hold the three bytes to send to the MC14489
// first split the incoming long into five separate digits
numbers[0] = int ( x / 10000 ); // left-most digit (will be BANK5)
x = x % 10000;
numbers[1] = int ( x / 1000 );
x = x % 1000;
numbers[2] = int ( x / 100 );
x = x % 100;
numbers[3] = int ( x / 10 );
x = x % 10;
numbers[4] = x % 10; // right-most digit (will be BANK1)
// now to create the three bytes to send to the MC14489
// build byte c which holds digits 4 and 5
c = numbers[3];
c = c << 4; // move the nibble to the left
c = c | numbers[4];
// build byte b which holds digits 3 and 4
b = numbers [1];
b = b << 4;
b = b | numbers[2];
// build byte a which holds the brightness bit, decimal points and digit 1
a = B10000000 | numbers[0]; // full brightness, no decimal points
// now send the bytes to the MC14489
digitalWrite(enable, LOW);
shiftOut(data, clock, MSBFIRST, a);
shiftOut(data, clock, MSBFIRST, b);
shiftOut(data, clock, MSBFIRST, c);
digitalWrite(enable, HIGH);
delay(10);
}
So how does that work? First it splits the 5-digit number into separate digits and stores them in the array numbers[]. It then places the fourth digit into a byte, then moves the data four bits to the left – then we bitwise OR the fifth digit into the same byte. This leaves us with a byte of data containing the nibbles for the fourth and fifth digit. The process is repeated for digits 2 and 3. Finally the brightness bit and decimal point bits are assigned to another byte which then has the first digit’s nibble OR’d into it. Which leaves us with bytes a, b and c ready to send to the MC14489. Note that there isn’t any error-checking – however you could add a test to check that the number to be displayed was within the parameter, and if not either switch off the display (see example 51.1) or throw up all the decimal points or … whatever you want.
You can download the demonstration sketch for the function – Example 51.2, and view the results in the following video:
You can also display the letters A to F by sending the values 10 to 15 respectivel to each digit’s nibble. However that would be part of a larger application, which you can (hopefully) by now work out for yourself. Furthermore there’s some other characters that can be displayed – however trying to display the alphabet using 7-segment displays is somewhat passé. Instead, get some 16-segment LED modules or an LCD.
Finally, you can cascade more than one MC14489 to control more digits. Just run a connection from the data out pin on the first MC14889 to the data pin of the second one, and all the clock and enable lines together. Then send out more data – see page 11 of the data sheet. If you’re going to do that in volume other ICs may be a cheaper option and thus lead you back to the MAX7219.
Conclusion
For a chance find the MC14489 is a fun an inexpensive way to drive those LED digit displays. We haven’t covered every single possible option or feature of the part – however you will now have the core knowledge to go further with the MC14489 if you need to move further with it. And if you enjoy my tutorials, or want to introduce someone else to the interesting world of Arduino – check out my new book “Arduino Workshop” from No Starch Press.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Tutorial – Arduino and ILI9325 colour TFT LCD modules
Learn how to use inexpensive ILI9325 colour TFT LCD modules in chapter fifty of a series originally titled “Getting Started/Moving Forward with Arduino!” by John Boxall – A tutorial on the Arduino universe. The first chapter is here, the complete series is detailed here.
Introduction
Colour TFT LCD modules just keep getting cheaper, so in this tutorial we’ll show you how to get going with some of the most inexpensive modules we could find. The subject of our tutorial is a 2.8″ 240 x 320 TFT module with the ILI9325 LCD controller chip. If you look in ebay this example should appear pretty easily, here’s a photo of the front and back to help identify it:
There is also the line “HY-TFT240_262k HEYAODZ110510″ printed on the back of the module. They should cost less than US$10 plus shipping. Build quality may not be job number one at the factory so order a few, however considering the cost of something similar from other retailers it’s cheap insurance. You’ll also want sixteen male to female jumper wires to connect the module to your Arduino.
Getting started
To make life easier we’ll use an Arduino library “UTFT” written for this and other LCD modules. It has been created by Henning Karlsen and can be downloaded from his website. If you can, send him a donation – this library is well worth it. Once you’ve downloaded and installed the UTFT library, the next step is to wire up the LCD for a test.
Run a jumper from the following LCD module pins to your Arduino Uno (or compatible):
- DB0 to DB7 > Arduino D0 to D7 respectively
- RD > 3.3 V
- RSET > A2
- CS > A3
- RW > A4
- RS > A5
- backlight 5V > 5V
- backlight GND > GND
Then upload the following sketch – Example 50.1. You should be presented with the following on your display:
If you’re curious, the LCD module and my Eleven board draws 225 mA of current. If that didn’t work for you, double-check the wiring against the list provided earlier. Now we’ll move forward and learn how to display text and graphics.
Sketch preparation
You will always need the following before void setup():
#include "UTFT.h"
UTFT myGLCD(ILI9325C,19,18,17,16); // for Arduino Uno
and in void setup():
myGLCD.InitLCD(orientation); myGLCD.clrScr();
with the former command, change orientation to either LANDSCAPE to PORTRAIT depending on how you’ll view the screen. You may need further commands however these are specific to features that will be described below. The function .clrScr() will clear the screen.
Displaying Text
There are three different fonts available with the library. To use them add the following three lines before void setup():
extern uint8_t SmallFont[]; extern uint8_t BigFont[]; extern uint8_t SevenSegNumFont[];
When displaying text you’ll need to define the foreground and background colours with the following:
myGLCD.setColor(red, green, blue); myGLCD.setBackColor(red, green, blue);
Where red, green and blue are values between zero and 255. So if you want white use 255,255,255 etc. For some named colours and their RGB values, click here. To select the required font, use one of the following:
myGLCD.setFont(SmallFont); // Allows 20 rows of 40 characters
myGLCD.setFont(BigFont); // Allows 15 rows of 20 characters
myGLCD.setFont(SevenSegNumFont); // allows display of 0 to 9 over four rows
Now to display the text use the function:
myGLCD.print("text to display",x, y);
where text is what you’d like to display, x is the horizontal alignment (LEFT, CENTER, RIGHT) or position in pixels from the left-hand side of the screen and y is the starting point of the top-left of the text. For example, to start at the top-left of the display y would be zero. You can also display a string variable instead of text in inverted commas.
You can see all this in action with the following sketch – Example 50.2, which is demonstrated in the following video:
Furthremore, you can also specify the angle of display, which gives a simple way of displaying text on different slopes. Simply add the angle as an extra parameter at the end:
myGLCD.print(“Hello, world”, 20, 20, angle);
Again, see the following sketch – Example 50.2a, and the results below:
Displaying Numbers
Although you can display numbers with the text functions explained previously, there are two functions specifically for displaying integers and floats.
You can see these functions in action with the following sketch – Example 50.3, with an example of the results below:
Displaying Graphics
There’s a few graphic functions that can be used to create required images. The first is:
myGLCD.fillScr(red, green, blue);
which is used the fill the screen with a certain colour. The next simply draws a pixel at a specified x,y location:
myGLCD.drawPixel(x,y);
Remember that the top-left of the screen is 0,0. Moving on, to draw a single line, use:
myGLCD.drawLine(x1,0,x2,239);
where the line starts at x1,y1 and finishes at x2,y2. Need a rectangle? Use:
myGLCD.drawRect(x1,y2,x2,y2); // for open rectangles
myGLCD.fillRect(x1,y2,x2,y2); // for filled rectangles
where the top-left of the rectangle is x1,y1 and the bottom-right is x2, y2. You can also have rectangles with rounded corners, just use:
myGLCD.drawRoundRect(x1,y2,x2,y2); // for open rectangles
myGLCD.fillRoundRect(x1,y2,x2,y2); // for filled rectangles
instead. And finally, circles – which are quite easy. Just use:
myGLCD.drawCircle(x,y,r); // draws open circle myGLCD.fillCircle(x,y,r); // draws a filled circle
where x,y are the coordinates for the centre of the circle, and r is the radius. For a quick demonstration of all the graphic functions mentioned so far, see Example 50.4 – and the following video:
Displaying bitmap images
If you already have an image in .gif, .jpg or .png format that’s less than 300 KB in size, this can be displayed on the LCD. To do so, the file needs to be converted to an array which is inserted into your sketch. Let’s work with a simple example to explain the process. Below is our example image:
Save the image of the puppy somewhere convenient, then visit this page. Select the downloaded file, and select the .c and Arduino radio buttons, then click “make file”. After a moment or two a new file will start downloading. When it arrives, open it with a text editor – you’ll see it contains a huge array and another #include statement – for example:
Past the #include statement and the array into your sketch above void setup(). After doing that, don’t be tempted to “autoformat” the sketch in the Arduino IDE. Now you can use the following function to display the bitmap on the LCD:
myGLCD.drawBitmap(x,y,width,height, name, scale);
Where x and y are the top-left coordinates of the image, width and height are the … width and height of the image, and name is the name of the array. Scale is optional – you can double the size of the image with this parameter. For example a value of two will double the size, three triples it – etc. The function uses simple interpolation to enlarge the image, and can be a clever way of displaying larger images without using extra memory. Finally, you can also display the bitmap on an angle – using:
myGLCD.drawBitmap(x,y,width,height, name, angle, cx, cy);
where angle is the angle of rotation and cx/cy are the coordinates for the rotational centre of the image.
The bitmap functions using the example image have been used in the following sketch – Example 50.5, with the results in the following video:
Unfortunately the camera doesn’t really do the screen justice, it looks much better with the naked eye.
Running out of space or I/O? Use an Arduino Mega
By now you may have noticed that the library for the LCDs uses up a fair amount of memory, which could be a problem. And using bitmaps eats up memory as well. And the I/O requirements are quite heavy. The solution is to use an Arduino Mega or compatible board – as they have up to eight times the sketch memory available. However the wiring is a little different – so when using a Mega, run a jumper from the following LCD module pins to your Mega (or compatible):
- DB0 to DB7 > Mega D22 to D29 respectively
- RD > 3.3 V
- RSET > D41
- CS > D40
- RW > D39
- RS > D38
- backlight 5V > 5V
- backlight GND > GND
You will also need to change the line
UTFT myGLCD(ILI9325C,19,18,17,16); // for Uno
to
UTFT myGLCD(ILI9325C,38,39,40,41); // for Mega
What about the SD card socket and touch screen?
The SD socket didn’t work, and I won’t be working with the touch screen at this time.
Conclusion
So there you have it – an incredibly inexpensive and possibly useful LCD module. Thank you to Henning Karlsen for his useful library, and if you found it useful – send him a donation via his page.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Review – Schmartboard SMT Boards
In this article we review a couple of SMT prototyping boards from Schmartboard.
Introduction
Sooner or later you’ll need to use a surface-mount technology component. Just like taxes and myki* not working, it’s inevitable. When the time comes you usually have a few options – make your own PCB, then bake it in an oven or skillet pan; get the part on a demo board from the manufacturer (expensive); try and hand-solder it yourself using dead-bug wiring or try to mash it into a piece of strip board; or find someone else to do it. Thanks to the people at Schmartboard you now have another option which might cost a few dollars more but guarantees a result. Although they have boards for almost everything imaginable, we’ll look at two of them – one for QFP packages and their Arduino shield that has SOIC and SOP23-6 areas.
QFP 32-80 pin board
In our first example we’ll see how easy it is to prototype with QFP package ICs. An example of this is the Atmel ATmega328 microcontroller found on various Arduino-compatible products, for example:
Although our example has 32 pins, the board can handle up to 80-pin devices. You simply place the IC on the Schmartboard, which holds the IC in nicely due to the grooved tracks for the pins:
The tracks are what makes the Schmartboard EZ series so great – they help hold the part in, and contain the required amount of solder. I believe this design is unique to Schmartboard and when you look in their catalogue, select the “EZ” series for this technology. Moving forward, you just need some water-soluble flux:
then tack down the part, apply flux to the side you’re going to solder – then slowly push the tip of your soldering iron (set to around 750 degrees F) down the groove to the pin. For example:
Then repeat for the three other sides. That’s it. If your part has an exposed pad on the bottom, there’s a hole in the centre of the Schmartboad that you can solder into as well:
After soldering I really couldn’t believe it worked, so probed out the pins to the breakout pads on the Schmartboard to test for shorts or breaks – however it tested perfectly. The only caveat is that your soldering iron tip needs to be the same or smaller pitch than the the part you’re using, otherwise you could cause a solder bridge. And use flux! You need the flux. After soldering you can easily connect the board to the rest of your project or build around it.
Schmartboard Arduino shield
There’s also a range of Arduino shields with various SMT breakout areas, and we have the version with 1.27mm pitch SOIC and a SOT23-6 footprint. SOIC? For example:
This is the AD5204 four-channel digital potentiometer we used in the SPI tutorial. It sits nicely in the shield and can be easily soldered onto the board. Don’t forget the flux! Although the SMT areas have the EZ-technology, I still added a little solder of my own – with satisfactory results:
The SOT23-6 also fits well, with plenty of space for soldering it in. SOT23? Example – the ADS1110 16-bit ADC which will be the subject of a future tutorial:
Working with these tiny components is also feasible but requires a finer iron tip and a steady hand.
Once the SMT component(s) have been fitted, you can easily trace out the matching through-hole pads for further connections. The shield matches the Arduino R3 standards and includes stacking header sockets, two LEDs for general use, space and parts for an RC reset circuit, and pads to add pull-up resistors for the I2C bus:
Finally there’s also three 0805-sized parts and footprints for some practice or use. It’s a very well though-out shield and should prove useful. You can also order a bare PCB if you already have stacking headers to save money.
Conclusion
If you’re in a hurry to prototype with SMT parts, instead of mucking about – get a Schmartboard. They’re easy to use and work well. Full-sized images available on flickr.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
The boards used in this article were a promotional consideration supplied by Schmartboard.
mbed and the Freescale FRDM-KL25Z development board
In this article we examine the mbed rapid prototyping platform with the Freescale FRDM-KL25Z ARM® Cortex™-M0+ development board.
Introduction
A while ago we looked at the mbed rapid prototyping environment for microcontrollers with the cloud-based IDE and the NXP LPC1768 development board, and to be honest we left it at that as I wasn’t a fan of cloud-based IDEs. Nevertheless, over the last two or so years the mbed platform has grown and developed well – however without too much news on the hardware side of things. Which was a pity as the matching development boards usually retailed for around $50 … and most likely half the reason why mbed didn’t become as popular as other rapid development platforms.
Also – a few months ago – we received the new Freescale Freedom FRDM-KL25Z development board from element14. I started to write about using the board but frankly it did my head in, as at the time the IDE was almost a one gigabyte download and the learning curve too steep for the time I had available. Which was a pity as the board is inexpensive and quite powerful. So the board went into the “miscellaneous dev kit” box graveyard. Until now. Why?
You can now use the Freedom board with mbed.
It isn’t perfect – yet – but it’s a move in the right direction for both mbed and Freescale. It allows educators and interested persons access to a very user-friendly IDE and dirt-cheap development boards.
What is mbed anyway?
mbed is a completely online development environment. That is, in a manner very similar to cloud computing services such as Google Docs or Zoho Office. However there are some pros and cons of this method. The pros include not having to install any software on the PC – as long as you have a web browser and a USB port you should be fine; any new libraries or IDE updates are handled on the server leaving you to not worry about staying up to date; and the online environment can monitor and update your MCU firmware if necessary. However the cons are that you cannot work with your code off-line, and there may be some possible privacy issues. Here’s an example of the environment (click to enlarge):
As you can see the IDE is quite straight-forward. All your projects can be found on the left column, the editor in the main window and compiler and other messages in the bottom window. There’s also an online support forum, an official mbed library and user-submitted library database, help files and so on – so there’s plenty of support. Code is written in C/C++ style and doesn’t present any major hurdles. When it comes time to run the code, the online compiler creates a downloadable binary file which is copied over to the hardware via USB.
And what’s a Freedom board?
It’s a very inexpensive development board based on the Freescale ARM® Cortex™-M0+ MKL25Z128VLK4 microcontroller. How inexpensive? In Australia it’s $9 plus GST and delivery.
Features include (from the product website):
- MKL25Z128VLK4 MCU – 48 MHz, 128 KB flash, 16 KB SRAM, USB OTG (FS), 80LQFP
- Capacitive touch “slider,” MMA8451Q accelerometer, tri-color LED
- Easy access to MCU I/O
- Sophisticated OpenSDA debug interface
- Mass storage device flash programming interface (default) – no tool installation required to evaluate demo apps
- P&E Multilink interface provides run-control debugging and compatibility with IDE tools
- Open-source data logging application provides an example for customer, partner and enthusiast development on the OpenSDA circuit
And here it is:
In a lot of literature about the board it’s mentioned as being “Arduino compatible”. This is due to the layout of the GPIO pins – so if you have a 3.3 V-compatible Arduino shield you may be able to use it – but note that the I/O pins can only sink or source 3 mA (from what I can tell) – so be careful with the GPIO . However on a positive side the board has the accelerometer and an RGB LED which are handy for various uses. Note that the board ships without any stacking header sockets, but element14 have a starter pack with those and a USB cable for $16.38++.
Getting started
Now we”ll run through the process of getting a Freedom board working with mbed and creating a first program. You’ll need a computer (any OS) with USB, an Internet connection and a web browser, a USB cable (mini-A to A) and a Freedom board. The procedure is simple:
- Download and install the USB drivers for Windows or Linux from here.
- Visit mbed.org and create a user account. Check your email for the confirmation link and follow the instructions within.
- Plug in your Freedom board – using the USB socket labelled “OpenSDA”. It will appear as a disk called “bootloader”
- Download this file and copy it onto the “bootloader” drive
- Unplug the Freedom board, wait a moment – then plug it back in. It should now appear as a disk called “MBED”, for example (click to enlarge):
There will be a file called ‘mbed’ on the mbed drive – double-click this to open it in a web browser. This process activates the board on your mbed account – as shown below (click to enlarge):
Now you’re ready to write your code and upload it to the Freedom board. Click “Compiler” at the top-right to enter the IDE.
Creating and uploading code
Now to create a simple program to check all is well. When you entered the IDE in the previous step, it should have presented you with the “Guide to mbed Online Compiler”. Have a read, then click “New” at the top left. Give your program a name and click OK. You will then be presented with a basic “hello world” program that blinks the blue LED in the RGB module. Adjust the delays to your liking then click “Compile” in the toolbar.
If all is well, your web browser will present you with a .bin file that has been downloaded to the default download directory. (If not, see the error messages in the area below the editor pane). Now copy this .bin file to the mbed drive, then press the reset button (between the USB sockets) on the Freedom board. Your blue LED should now be blinking.
Moving forward
You can find some code examples that demonstrate the use of the accelerometer, RGB LED and touch sensor here. Here’s a quick video of the touch sensor in action:
So which pin is what on the Freedom board with respect to the mbed IDE? Review the following map:
All the pins in blue – such as PTxx can be referred to in your code. For example, to pulse PTA13 on and off every second, use:
#include "mbed.h"
DigitalOut pulsepin(PTA13);
int main() {
while(1) {
pulsepin = 1;
wait(1);
pulsepin = 0;
wait(1);
}
}
The pin reference is inserted in the DigitalOut assignment and thus “pulsepin” refers to PTA13. If you don’t have the map handy, just turn the board over for a quick-reference (click to enlarge):
Just add “PT” to the pin number. Note that the LEDs are connected to existing GPIO pins: green – PTB19, red – PTB18 and blue – PTB.
Where to from here?
It’s up to you. Review the Freedom board manual (from here) and the documentation on the mbed website, create new things and possibly share them with others via the mbed environment. For more technical details review the MCU data sheet.
Conclusion
The Freedom board offers a very low cost way to get into microcontrollers and programming. You don’t have to worry about IDE or firmware revisions, installing software on locked-down computers, or losing files. You could teach a classroom full of children embedded programming for around $20 a head (a board and some basic components). Hopefully this short tutorial was of interest. We haven’t explored every minute detail – but you now have the basic understanding to move forward with your own explorations.
The Freescale Freedom FRDM-KL25Z development board used in this article was a promotional consideration supplied by element14.
Arduino tutorial 15a – RFID with Innovations ID-20
Learn how to use RFID readers with your Arduino. In this instalment we use the Innovations ID-20 RFID reader. The ID-12 and ID-2 are also compatible. If you have the RDM630 or RDM6300 RFID reader, we have a different tutorial.
This is part of a series originally titled “Getting Started with Arduino!” by John Boxall – A tutorial on the Arduino universe. The first chapter is here, the complete series is detailed here.
Updated 26/02/2013
RFID – radio frequency identification. Some of us have already used these things, and they have become part of everyday life. For example, with electronic vehicle tolling, door access control, public transport fare systems and so on. It sounds complex – but isn’t. In this tutorial we’ll run through the basics of using the ID-20 module then demonstrate a project you can build and expand upon yourself.
Introduction
To explain RFID for the layperson, we can use a key and lock analogy. Instead of the key having a unique pattern, RFID keys hold a series of unique numbers which are read by the lock. It is up to our software (sketch) to determine what happens when the number is read by the lock. The key is the tag, card or other small device we carry around or have in our vehicles. We will be using a passive key, which is an integrated circuit and a small aerial. This uses power from a magnetic field associated with the lock. Here are some key or tag examples:
In this tutorial we’ll be using 125 kHz tags – for example. To continue with the analogy our lock is a small circuit board and a loop aerial. This has the capability to read the data on the IC of our key, and some locks can even write data to keys. And out reader is the Innovations ID-20 RFID reader:
Unlike the RDM630 reader in the other RFID tutorial – the ID-20 is a complete unit with an internal aerial and has much larger reader range of around 160 mm. It’s a 5V device and draws around 65 mA of current. If you have an ID-12 it’s the same except the reader range is around 120mm; and the ID-2 doesn’t have an internal aerial. Connecting your ID-20 reader to the Arduino board may present a small challenge and require a bit of forward planning. The pins on the back of the reader are spaced closer together than expected:
… so a breakout board makes life easier:
… and for demonstration and prototyping purposes, we’ve soldered on the breakout board with some header pins:
The first thing we’ll do is connect the ID-20 and demonstrate reading RFID tags. First, wire up the hardware as shown below:
If you’re using the breakout board shown earlier, pin 7 matches “+/-” in the diagram above. Next, enter and upload the following sketch (download):
// Example 15a.1
#include <SoftwareSerial.h>
SoftwareSerial id20(3,2); // virtual serial port
char i;
void setup()
{
Serial.begin(9600);
id20.begin(9600);
}
void loop ()
{
if(id20.available()) {
i = id20.read(); // receive character from ID20
Serial.print(i); // send character to serial monitor
Serial.print(" ");
}
}
Note that we’re using a software serial port for our examples. In doing so it leaves the Arduino’s serial lines for uploading sketches and the serial monitor. Now open the serial monitor window, check the speed is set to 9600 bps and wave some tags over the reader – the output will be displayed as below (but with different tag numbers!):
Each tag’s number starts with a byte we don’t need, then twelve that we do, then three we don’t. The last three aren’t printable in the serial monitor. However you do want the twelve characters that appear in the serial monitor. While running this sketch, experiment with the tags and the reader… get an idea for how far away you can read the tags. Did you notice the tag is only read once – even if you leave it near the reader? The ID-20 has more “intelligence” than the RDM630 we used previously. Furthermore when a tag is read, the ID-20 sends a short PWM signal from pin 10 which is just under 5V and lasts for around 230 ms, for example (click image to enlarge):
This signal can drive a piezo buzzer or an LED (with suitable resistor). Adding a buzzer or LED would give a good notification to the user that a card has been read. While you’re reading tags for fun, make a note of the tag numbers for your tags – you’ll need them for the next examples.
RFID Access System
Now that we can read the cards, let’s create a simple control system. It will read a tag, and if it’s in the list of allowed tags the system will do something (light a green LED for a moment). Plus we have another LED which stays on unless an allowed tag is read. Wire up the hardware as shown below (LED1 is red, LED2 is green – click image to enlarge):
Now enter and upload the following sketch (download):
// Example 15a.2
#include SoftwareSerial id20(3,2); // virtual serial port
// add your tags here. Don't forget to add to decision tree in readTag(); String Sinclair = "4F0023E2129C"; String Smythe = "4F0023CC9737"; String Stephen = "010044523C2B";
String testcard; char testtag[12]; int indexnumber = 0; char tagChar;
void setup()
{
Serial.begin(9600);
pinMode(7, OUTPUT); // this if for "rejected" red LED
pinMode(9, OUTPUT); // this will be set high when correct tag is read. Use to switch something on, for now - a green LED.
id20.begin(9600);
digitalWrite(7, LOW);
digitalWrite(9, LOW);
}
void approved()
// when an approved card is read
{
digitalWrite(9, HIGH);
Serial.println("yes");
delay(1000);
digitalWrite(9, LOW);
}
void notApproved()
// when an unlisted card is read
{
digitalWrite(7, HIGH);
Serial.println("no");
delay(100);
digitalWrite(7, LOW);
}
void readTag()
{
tagChar = id20.read();
if (indexnumber != 0) // never a zero in tag number
{
testtag[indexnumber - 1] = tagChar;
}
indexnumber++;
if (indexnumber == 13 ) // end of tag number
{
indexnumber = 0;
testcard = String(testtag);
if (testcard.equals(Sinclair)) {
approved();
}
else if (testcard.equals(Smythe)) {
approved();
}
else if (testcard.equals(Stephen)) {
approved();
}
else {
notApproved();
}
}
}
void loop()
{
readTag();
}
In the function readCard() the sketch reads the tag data from the ID-20, and stores it in an array testtag[]. The index is -1 so the first unwanted tag number isn’t stored in the array. Once thirteen numbers have come through (the one we don’t want plus the twelve we do want) the numbers are smooshed together into a string variable testcard with the function String. Now the testcard string (the tag just read) can be compared against the three pre-stored tags (Sinclair, Smythe and Stephen).
Then it’s simple if… then… else to to see if we have a match, and if so – call the function approved() or disApproved as the case may be. In those two functions you store the actions you want to occur when the correct card is read (for example, control a door strike or let a cookie jar open) or when the system is waiting for another card/a match can’t be found. If you’re curious to see it work, check the following video where we take it for a test run and also show the distances that you have to work with:
Hopefully this short tutorial was of interest. We haven’t explored every minute detail of the reader – but you now have the framework to move forward with your own projects.
Kit Review – SC/Jaycar Garbage and Recycling Reminder
Introduction
Every month Australian electronics magazine Silicon Chip publishes a variety of projects, and in January 2013 they published the “Garbage Recycling Reminder” by John Clarke. Jaycar picked it up and now offers a kit, the subject of our review. This kit solves the old but recurring (for some) problem – which bin to put out, and when!
The kit offers a simple way of keeping track of the bin schedule, and is suitable for up to four bins. With a simple user-interface consisting of a button and LED for each bin – once setup the reminder can easily be used by anyone. It allows for weekly, fortnightly and alternate fortnights – which is perfect for almost every council’s schedule.
Assembly
The kit arrives in typical Jaycar fashion:
and includes everything you need, including an enclosure, front panel sticker and battery:
The PCB is well done, and routed nicely to fit inside the enclosure:
Now to get started. The instructions included are a reprint of the magazine article, and as Jaycar have modified the kit a little, their notes and photos are also included. However there isn’t anything to worry about.
Assembly is straight-forward, the only annoying thing was the assumption that the constructor will use off-cuts for jumper links. Instead – use your own header pins:
Furthermore, when soldering in the resistors and 1N914 diodes next to the LEDs – leave them floating so you can move them a bit to make way for the LEDs:
This is also a good time to check the buttons line up with the holes drilled into the front panel (a template is included with the instructions):
At this point you can fit the LEDs to the PCB, and carefully match it up with the drilled lid. You are supplied with a red, green, yellow and blue LED – which generally match the bin lid colours from various councils. Screw the PCB into the lid then solder the LEDs in – after double-checking they protrude out of lid. Then insert the battery and make a final test:
If you made it that far, you can apply the sticker included to illustrate the front panel. To save time we cut the sticker up for a minimalist look. However you now need to set-up the jumpers before closing the box up. There is a set of three pins for each bin, and a jumper can bridge the first two or last two pins, or none. If you don’t bridge them – that bin is weekly. If you bridge the first two – that bin is fortnightly from the setup day. If you bridge the last two – that bin is fortnightly from the next week, for example:
So you can easily set it up for a weekly bin and an alternating-fortnight pair of bins. Once you’ve setup the jumpers, screw up the box and you’re done.
Operation
Once you’ve set the jumpers up as described earlier, you just need to execute the programming function at the time you want the reminders to start every week. For example, if your weekly collection is 4 AM on a Thursday – do the programming around 5pm Wednesday night – that will then be the time the LEDs start blinking. When you put out the appropriate bin, press the button below the matching bin LED to stop the blinking. You can control the number of bins – so if you only have two bins, only two LEDs will activate. The blinking period is eighteen hours, and you can adjust the start time via the buttons.
How it works
The circuit is based around a Microchip PIC16LF88 and has an incredibly low current draw, around 15 uA when the LEDs aren’t blinking. This allows the circuit to run for over two years on the included 3v coin cell battery. The internal clock is kept accurate to around 10 minutes per year using an external 32.768 kHz crystal. After a period of use the battery voltage may drop to a level insufficient to adequately power the LEDs, so each one has a voltage doubler by way of a diode and capacitor – very clever. This ensures LED brightness even with a low battery. For complete details purchase the kit or a copy of the January 2013 edition of Silicon Chip.
Now it sits next to the kettle, waiting for bin night…
Conclusion
Personally I needed this kit, so I’m a little biased towards it. However – it’s simple and it works. Kudos to John Clarke for his project. You can purchase it from Jaycar and their resellers, or read more about it in the January 2013 edition of Silicon Chip. Full-sized images available on flickr. This kit was purchased without notifying the supplier.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Kit Review – JYE Tech FG085 DDS Function Generator
Introduction
There has been a lot of talk lately about inexpensive DDS (direct digital synthesis) function generators, and I always enjoy a kit – so it was time to check out the subject of this review. It’s the “FG085 miniDDS function generator” from JYE Tech. JYE is a small company in China that makes inexpensive test equipment kits, for example their capacitance meter (my first kit review!) and DSO. The capacitance meter was good, the DSO not so good – so let’s hope this is better than their last efforts.
Assembly
The instructions (AssemblyGuide_085G) are much better than previous efforts, and if you have bought the kit – read them. The kit arrives in a large zip-lock bag, with the following bundle of parts:
The AC adaptor is 100~240V in, 15V DC out. Everything is included with the kit including a short BNC to alligator clips lead for output. The PCBs are very good, with a nice solder mask and silk screen:
and back:
At this point we realise that most of the work is already done. There’s two microcontrollers ATmega48 and ATmega168- one for display and user-interface control, and the other for function generation. It takes only a few minutes to solder in the through-hole parts, headers and sockets:
… then you flip over the PCB and add the LCD:
… followed by the buttons and rotary encoder. From previous research this is the part that causes people a lot of trouble – so read carefully. There’s a lot of buttons – and if they aren’t inserted into the PCB correctly your life will become very difficult. The buttons must be inserted a certain way – they’re “polarised” – for example:
As you can see above, one side has a double-vertical line and the other side has a single. When you fit the buttons to the PCB – the side with the double-vertical must face the left-hand side of the PCB – the side with the DC socket. For example:
Furthermore, don’t be in a rush and put all the buttons in then try to solder them all at once. Do them one at a time, and hold them tight to the PCB with some blu-tac or similar. If they don’t sit flush with the PCB the front panel won’t fit properly and the buttons will stick when in use. So exercise some patience, and you’ll be rewarded with an easy to use function generator. Rush them in and you’ll be very unhappy. I warned you! After fitting each button, test fit the front panel to check the alignment, for example:
Then you end up with nicely-aligned buttons:
… which all operate smoothly when the panel is fitted:
After the buttons comes the rotary encoder. Be very careful when fitting it to the PCB – the data legs are really weak, and bend without much effort. If you push in the encoder, be mindful of the legs not going through the holes and bending upwards. Furthermore, when soldering in the encoder note that you’re really close to an electrolytic – you don’t want to stab it with a hot iron:
The CP2012 chip in the image above is for the USB interface. More on that later. Now the next stage is the power-test. Connect DC power and turn it on – you should be greeted by a short copyright message followed by the operation display:
If you didn’t – remove the power and check your soldering – including the capacitor polarities and look for bridges, especially around the USB socket. Now it’s time to fit the output BNC socket. For some reason only known to the designers, they have this poking out the front of the panel for the kit – however previous revisions have used a simple side-entry socket. Thus you need to do some modifications to the supplied socket. First, chop the tag from the sprocket washer:
… then remove the paper from the front panel:
Now solder a link to the washer in a vertical position:
… then fit the BNC socket to the panel, with the washer aligned as such:
Finally, align the top panel with the PCB so the BNC socket pin and washer link drop into the PCB and solder them in:
If you want to use the servo mode, solder three short wires that can attach to a servo form the three “output” pads between the BNC and USB socket.
Finally, screw in the panels and you’re finished!
Using the function generator
Operation is quite simple, and your first reference should be the manual (manual.pdf). The display defaults to normal function generator mode at power-up – where you can adjust the frequency, offset, amplitude and type of output – sine, square, triangle, ramp up, ramp down, staircase up and down:
The ranges for all functions is 0~10 khz, except for sine which can hit 200 kHz. You can enter higher frequencies, such as up to 250 kHz for sine – but the results aren’t so good.
Instead of filling this review with lots of screen dumps from an oscilloscope to demonstrate the output – I’ve made the following video where you can see various functions being displayed on a DSO:
You can also create signals to test servos, with adjustable pulse-width, amplitude and cycle times. However you’ll need to solder three wires onto the PCB (next to the BNC socket area) to attach to the servo.
According to the user manual and various retailers’ websites – the FG085 can generate frequency sweeping signals. These are signals that sweep from a start to as finish frequency over a period of time. However the firmware on the supplied unit is old and needs updating to enable this function. You can download the firmware in .hex file format from here. Then go and dig up an AVR programmer and avrdude. At the time of writing we had some issues with the signature not being recognised when updating the firmware, and solidly bricked the FG085. Our fault – so when that’s sorted out we’ll update the review – stay tuned.
There is also a USB port on the side – after installing CP2102 drivers in Windows we could connect at 115200 bps with terminal, however all the FG085 returned was the firmware version number. Perhaps later on the designers will update the firmware to allow for PC control. Somehow I wouldn’t bank on it.
Oh – if you’re wondering what DDS is - click here!
Conclusion
It’s an interesting piece of equipment. Putting the firmware upgrade issues to one side, the FG085 does what it sets out to do. During testing it worked well, and we didn’t come across any obvious inaccuracies during use. The price varies between US$43 and $50 – so for that money it’s a good kit. Just take care during construction and you’ll be fine.
The function generator is available in kit form or assembled, with or without panels from China. The kit version with panels is also available from Sparkfun (KIT-11394) and their resellers. Full-sized images available on flickr. This kit was purchased and reviewed without notifying the supplier.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Review: Gooligum Electronics PIC Training Course and Development Board
Introduction
There are many types of microcontrollers on the market, and it would be fair to say one of the two most popular types is the Microchip PIC series. The PICs are great as there is a huge range of microcontrollers available across a broad range of prices. However learning how to get started with the PIC platform isn’t exactly simple. Not that we expect it to be, however a soft start is always better. There are some older books, however they can cost more than $100 – and are generally outdated. So where do you start?
It is with this problem in mind that led fellow Australian David Meiklejohn to develop and offer his PIC Training Course and Development Board to the marketplace via his company Gooligum Electronics.
In his words:
There is plenty of material available on PICs, which can make it daunting to get started. And some of the available material is dated, originally developed before modern “flash” PICs were available, or based on older devices that are no longer the best choice for new designs. Our approach is to introduce PIC programming and design in easy stages, based on a solid grounding in theory, creating a set of building blocks and techniques and giving you the confidence to draw on as we move up to more complex designs.
So in this article we’ll examine David’s course package. First of all, let’s look at the development board and inclusions. Almost everything you will need to complete all the lessons is included in the package, including the following PIC microcontrollers:
You can choose to purchase the board in kit form or pre-assembled. If you enjoy soldering, save the money and get the kit – it’s simple to assemble and a nice way to spend a few hours with a soldering iron.
Although the board includes all the electronic components and PICs – you will need are a computer capable of running Microchip MPLAB software, a Microchip PICkit3 (or -2) programming device and an IC extractor. If you’re building the kit, a typical soldering iron and so on will be required. Being the ultra-paranoid type, I bought a couple extra of each PIC to have as spares, however none were damaged in my experimenting. Just use common-sense when handling the PICs and you will be fine.
Assembly
Putting the kit board together wasn’t difficult at all. There isn’t any surface-mount parts to worry about, and the PCB is silk-screened very well:
The rest of the parts are shipped in antistatic bags, appropriately labelled and protected:
Assembly was straight forward, just start with the low-profile parts and work your way up. The assembly guide is useful to help with component placement. After working at a normal pace, it was ready in just over an hour:
The Hardware
Once assembled (or you’ve opened the packaging) the various sections of the board are obvious and clearly labelled – as they should be for an educational board. You will notice a large amount of jumper headers – they are required to bridge in and out various LEDs, select various input methods and so on. A large amount of jumper shunts is included with the board.
It might appear a little disconcerting at first, but all is revealed and explained as you progress through the lessons. The board has decent rubber feet, and is powered either by the PICkit3 programmer, or a regulated DC power source between 5 and 6V DC, such as from a plug-pack if you want to operate your board away from a PC.
However there is a wide range of functions, input and output devices on the board – and an adjustable oscillator, as shown in the following diagram:
The Lessons
There is some assumed knowledge, which is a reasonable understanding of basic electronics, some computer and mathematical savvy and the C programming language.
You can view the first group of lessons for free on the kit website, and these are included along with the additional lessons in the included CDROM. They’re in .pdf format and easy to read. The CDROM also includes all the code so you don’t have to transcribe it from the lessons. Students start with an absolute introduction to the system, and first learn how to program in assembly language in the first group of tutorials, followed by C in the second set.
This is great as you learn about the microcontroller itself, and basically start from the bottom. Although it’s no secret I enjoy using the Arduino system – it really does hide a lot of the actual hardware knowledge away from the end user which won’t be learned. With David’s system – you will learn.
If you scroll down to the bottom of this page, you can review the tutorial summaries. Finally here’s a quick demonstration of the 7-segment displays in action:
Where to from here?
Once you run through all the tutorials, and feel confident with your knowledge, the world of Microchip PIC will be open to you. Plus you now have a great development board for prototyping with 6 to 14-pin PIC microcontrollers. Don’t forget all the pins are brought out to the row of sockets next to the solderless breadboard, so general prototyping is a breeze.
Conclusion
For those who have mastered basic electronics, and have some C or C-like programming experience from using other development environments or PCs – this package is perfect for getting started with the Microchip PIC environment. Plus you’ll learn about assembly language – which is a good thing. I genuinely recommend this to anyone who wants to learn about PIC and/or move into more advanced microcontroller work. And as the entire package is cheaper than some books – you can’t go wrong. The training course is available directly from the Gooligum website.
Disclaimer - The Baseline and Mid-Range PIC Training Course and Development Board was a promotional consideration from Gooligum Electronics.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Exploring the TI MSP430 platform with Energia Arduino-compatible IDE
Introduction
Over the last year or so Texas Instruments have been literally pushing their MSP430 development platform hard by offering an inexpensive development kit – their LaunchPad. For around ten dollars (not everyone could get it for $4.30) it includes a development board with flash emulation tool and USB interface, two of their microcontrollers, crystal, USB cable and some headers. It was (is?) a bargain and tens of thousands of LaunchPads were sold. Happy days.
However after the courier arrived and the parcel was opened, getting started with the LaunchPad was an issue for some people. Not everyone has been exposed to complex IDEs or university-level subjects on this topic. And to get started you needed to use a version of Code Composer Studio or IAR Embedded Workbench IDEs, which scared a few people off. So those LaunchPads went in the cupboard and gathered dust.
Well now it’s time to pull them out, as there’s a new way to program the MSP430 using a fork of the Arduino IDE – Energia. Put simply, it’s the Arduino IDE modified to compile and upload code to the LaunchPad, which makes this platform suddenly much more approachable.
Getting Started
You’ll need to download and install the appropriate USB drivers, then the IDE itself from here. To install the IDE you just download and extract it to your preferred location, in the same manner as the Arduino IDE. Then plug your LaunchPad into the USB. Finally, load the IDE. Everything is familiar to the Arduino user, except the only surprise is the colour (red as a nod to TI perhaps…):

Looking good so far. All the menu options are familiar, the files have the .ino extension, and the preferences dialogue box is how we expect it. Don’t forget to select the correct port using the Tools > Serial port… menu. You will also need to select the type of MSP430 in your LaunchPad. At the time of writing there is support for three types listed below (and the first two are included with the LaunchPad v1.5):
- MSP430G2553 - <=16 MHz, 16KB flash, 512b SRAM, 24 GPIO, two 16-bit timers, UART, SPI, I2C, 8 ADC channels at 10-bit, etc. Cost around Au$3.80 each**
- MSP430G2452 - <=16 MHz, 8KB flash, 256b SRAM, 16 GPIO, one 16-bit timer, UART, I2C, 8 ADC channels, etc. Cost around Au$2.48 each**
- MSP430G2231 - <=16 MHz, 2KB flash, 128b SRAM, 10 GPIO, one 16-bit timer, SPI, I2C, 8 ADC channels, etc. Cost around Au$3.36 each**
** One-off ex-GST pricing from element14 Australia. In some markets it would be cheaper to buy another LaunchPad. TI must really be keen to get these in use.
There are some hardware<>sketch differences you need to be aware of. For example, how to refer to the I/O pins in Energia? A map has been provided for each MSP430 at the Energia wiki, for example the G2553:
As you can imagine, MSP430s are different to an AVR, so a lot of hardware-specific code doesn’t port over from the world of Arduino. One of the first things to remember is that MSP430s are 3.3V devices. Code may or may not be interchangeable, so a little research will be needed to match up the I/O pins and rewrite the sketch accordingly. You can refer to pins using the hardware designator on the LaunchPad (e.g. P1_6) or the physical pin number. For example – consider the following sketch:
void setup() {
// initialize the digital pins as an output.
pinMode(P1_0, OUTPUT); // LED 1
pinMode(P1_6, OUTPUT); // LED 2
}
void loop() {
digitalWrite(P1_6, HIGH);
digitalWrite(P1_0, HIGH);
delay(100);
digitalWrite(P1_6, LOW);
digitalWrite(P1_0, LOW);
delay(100);
}
You could have used 2 (for physical pin 2) instead of P1_0 and 14 (physical pin … 14!) instead of P1_6. It’s up to you. Another quick example is this one – when the button is pressed, the LEDs blink a few times:
const int redLED = P1_0; const int greenLED = P1_6; const int button = P1_3; // button S2 (on the left)
int a = 0;
void setup()
{
pinMode(redLED, OUTPUT);
pinMode(greenLED, OUTPUT);
pinMode(button, INPUT_PULLUP); // note _PULLUP
digitalWrite(redLED, LOW);
digitalWrite(greenLED, LOW);
}
void loop()
{
if (digitalRead(button)==LOW)
{
for (a=0; a<10; a++)
{
digitalWrite(redLED, HIGH);
digitalWrite(greenLED, LOW);
delay(200);
digitalWrite(redLED, LOW);
digitalWrite(greenLED, HIGH);
delay(200);
}
digitalWrite(redLED, LOW);
digitalWrite(greenLED, LOW);
}
}
Due to the wiring of the LaunchPad, when you press the button, P1_3 is pulled LOW. For the non-believers, here it is in action:
So where to from here? There are many examples in the Energia IDE example menu, including some examples for the Energia libraries. At the time of writing there is: Servo, LiquidCrystal, IRremote, SPI, wire, MSPflash and Stepper. And as the Energia project moves forward more may become available. For help and discussion, head over to the 4-3-Oh forum and of course the Energia website. And of course there’s the TI MSP430 website.
Conclusion
Well that was interesting to say the least. If you have a project which needs to be low-cost, fits within the specifications of the MSP430, has a library, you’re not hung up on brand preference, and you just want to get it done – this is a viable option. Hopefully after time some of you will want to work at a deeper level, and explore the full IDEs and MSP430 hardware available from TI. But for the price, don’t take my word for it – try it yourself.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.




















































































