Tutorial: Arduino and the MSGEQ7 Spectrum Analyzer
This is a tutorial on using the MSGEQ7 Spectrum Analyser with Arduino, and chapter forty-eight of a series originally titled “Getting Started/Moving Forward with Arduino!” by John Boxall – A tutorial on the Arduino universe. The first chapter is here, the complete series is detailed here.
Updated 30/01/2013
In this article we’re going to explain how to make simple spectrum analysers with an Arduino-style board. (Analyser? Analyzer? Take your pick).
First of all, what is a spectrum analyser? Good question. Do you remember what this is?
It’s a mixed graphic equaliser/spectrum analyser deck for a hi-fi system. The display in the middle is the spectrum analyser, and roughly-speaking it shows the strength of different frequencies in the music being listened to – and looked pretty awesome doing it. We can recreate displays similar to this for entertainment and also as a base for creative lighting effects. By working through this tutorial you’ll have the base knowledge to recreate these yourself.
We’ll be using the MSGEQ7 “seven band graphic equaliser IC” from Mixed Signal Integration. Here’s the MSGEQ7 data sheet (.pdf). This little IC can accept a single audio source, analyse seven frequency bands of the audio, and output a DC representation of each frequency band. This isn’t super-accurate or calibrated in any way, but it works. You can get the IC separately, for example:
and then build your own circuit around it… or like most things in the Arduino world – get a shield. In this case, a derivative of the original Bliptronics shield by Sparkfun. It’s designed to pass through stereo audio via 3.5mm audio sockets and contains two MSGEQ7s, so we can do a stereo analyser:
As usual Sparkfun have saved a few cents by not including the stackable header sockets, so you’ll need to buy and solder those in yourself. There is also space for three header pins for direct audio input (left, right and common), which are useful – so if you can add those as well.
So now you have a shield that’s ready for use. Before moving forward let’s examine how the MSGEQ7 works for us. As mentioned earlier, it analyses seven frequency bands. These are illustrated in the following graph from the data sheet:
It will return the strengths of the audio at seven points – 63 Hz, 160 Hz, 400 Hz, 1 kHz, 2.5 kHz, 6.25 kHz and 16 kHz – and as you can see there is some overlap between the bands. The strength is returned as a DC voltage – which we can then simply measure with the Arduino’s analogue input and create a display of some sort. At this point audio purists, Sheldonites and RF people might get a little cranky, so once again – this is more for visual indication than any sort of calibration device.
However as an 8-pin IC a different approach is required to get the different levels. The IC will sequentially give out the levels for each band on pin 3- e.g. 63 Hz then 160 Hz then 400 Hz then 1 kHz then 2.5 kHz then 6.25 kHz then 16 kHz then back to 63 Hz and so on. To start this sequence we first reset the IC by pulsing the RESET pin HIGH then low. This tells the IC to start at the first band. Next, we set the STROBE pin to LOW, take the DC reading from pin 3 with analogue input, store the value in a variable (an array), then set the STROBE pin HIGH. We repeat the strobe-measure sequence six more times to get the rest of the data, then RESET the IC and start all over again. For the visual learners consider the diagram below from the data sheet:
To demonstrate this process, consider the function
readMSGEQ7()
in the following example sketch (download):
// Example 48.1 - tronixstuff.com/tutorials > chapter 48 - 30 Jan 2013 // MSGEQ7 spectrum analyser shield - basic demonstration
int strobe = 4; // strobe pins on digital 4 int res = 5; // reset pins on digital 5
int left[7]; // store band values in these arrays int right[7];
int band;
void setup()
{
Serial.begin(115200);
pinMode(res, OUTPUT); // reset
pinMode(strobe, OUTPUT); // strobe
digitalWrite(res,LOW); // reset low
digitalWrite(strobe,HIGH); //pin 5 is RESET on the shield
}
void readMSGEQ7()
// Function to read 7 band equalizers
{
digitalWrite(res, HIGH);
digitalWrite(res, LOW);
for(band=0; band <7; band++)
{
digitalWrite(strobe,LOW); // strobe pin on the shield - kicks the IC up to the next band
delayMicroseconds(30); //
left[band] = analogRead(0); // store left band reading
right[band] = analogRead(1); // ... and the right
digitalWrite(strobe,HIGH);
}
}
void loop()
{
readMSGEQ7();
// display values of left channel on serial monitor
for (band = 0; band < 7; band++)
{
Serial.print(left[band]);
Serial.print(" ");
}
Serial.println();
// display values of right channel on serial monitor
for (band = 0; band < 7; band++)
{
Serial.print(right[band]);
Serial.print(" ");
}
Serial.println();
}
If you follow through the sketch, you can see that it reads both left- and right-channel values from the two MSGEQ7s on the shield, then stores each value in the arrays left[] and right[]. These values are then sent to the serial monitor for display – for example:
If you have a function generator, connect the output to one of the channels and GND – then adjust the frequency and amplitude to see how the values change. The following video clip is a short demonstration of this – we set the generator to 1 kHz and adjust the amplitude of the signal. To make things easier to read we only measure and display the left channel:
Keep an eye on the fourth column of data – this is the analogRead() value returned by the Arduino when reading the 1khz frequency band. You can also see the affect on the other bands around 1 kHz as we increase and decrease the frequency. However that wasn’t really visually appealing – so now we’ll create a small and large graphical version.
First we’ll use an inexpensive LCD, the I2C model from akafugu reviewed previously. To save repeating myself, also review how to create custom LCD characters from here.
With the LCD with have two rows of sixteen characters. The plan is to use the top row for the levels, the left-channel’s on … the left, and the right on the right. Each character will be a little bar graph for the level. The bottom row can be for a label. We don’t have too many pixels to work with, but it’s a compact example:
We have eight rows for each character, and the results from an analogueRead() fall between 0 and 1023. So that’s 1024 possible values spread over eight sections. Thus each row of pixels in each character will represent 128 “units of analogue read” or around 0.63 V if the Arduino is running from true 5 V (remember your AREF notes?). The sketch will again read the values from the MSGEQ7, feed them into two arrays – then display the required character in each band space on the LCD.
Here’s the resulting sketch (download):
// Example 48.2 - tronixstuff.com/tutorials > chapter 48 - 30 Jan 2013 // MSGEQ7 spectrum analyser shield and I2C LCD from akafugu
// for akafugu I2C LCD #include #include "TWILiquidCrystal.h" LiquidCrystal lcd(50);
// create custom characters for LCD
byte level0[8] = { 0b00000, 0b00000, 0b00000, 0b00000, 0b00000, 0b00000, 0b00000, 0b11111};
byte level1[8] = { 0b00000, 0b00000, 0b00000, 0b00000, 0b00000, 0b00000, 0b11111, 0b11111};
byte level2[8] = { 0b00000, 0b00000, 0b00000, 0b00000, 0b00000, 0b11111, 0b11111, 0b11111};
byte level3[8] = { 0b00000, 0b00000, 0b00000, 0b00000, 0b11111, 0b11111, 0b11111, 0b11111};
byte level4[8] = { 0b00000, 0b00000, 0b00000, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111};
byte level5[8] = { 0b00000, 0b00000, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111};
byte level6[8] = { 0b00000, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111};
byte level7[8] = { 0b11111, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111, 0b11111};
int strobe = 4; // strobe pins on digital 4 int res = 5; // reset pins on digital 5
int left[7]; // store band values in these arrays int right[7];
int band;
void setup()
{
Serial.begin(9600);
// setup LCD and custom characters
lcd.begin(16, 2);
lcd.setContrast(24);
lcd.clear();
lcd.createChar(0,level0); lcd.createChar(1,level1); lcd.createChar(2,level2); lcd.createChar(3,level3); lcd.createChar(4,level4); lcd.createChar(5,level5); lcd.createChar(6,level6); lcd.createChar(7,level7);
lcd.setCursor(0,1);
lcd.print("Left");
lcd.setCursor(11,1);
lcd.print("Right");
pinMode(res, OUTPUT); // reset pinMode(strobe, OUTPUT); // strobe digitalWrite(res,LOW); // reset low digitalWrite(strobe,HIGH); //pin 5 is RESET on the shield }
void readMSGEQ7()
// Function to read 7 band equalizers
{
digitalWrite(res, HIGH);
digitalWrite(res, LOW);
for( band = 0; band < 7; band++ )
{
digitalWrite(strobe,LOW); // strobe pin on the shield - kicks the IC up to the next band
delayMicroseconds(30); //
left[band] = analogRead(0); // store left band reading
right[band] = analogRead(1); // ... and the right
digitalWrite(strobe,HIGH);
}
}
void loop()
{
readMSGEQ7();
// display values of left channel on LCD
for( band = 0; band < 7; band++ )
{
lcd.setCursor(band,0);
if (left[band]>=895) { lcd.write(7); } else
if (left[band]>=767) { lcd.write(6); } else
if (left[band]>=639) { lcd.write(5); } else
if (left[band]>=511) { lcd.write(4); } else
if (left[band]>=383) { lcd.write(3); } else
if (left[band]>=255) { lcd.write(2); } else
if (left[band]>=127) { lcd.write(1); } else
if (left[band]>=0) { lcd.write(0); }
}
// display values of right channel on LCD
for( band = 0; band < 7; band++ )
{
lcd.setCursor(band+9,0);
if (right[band]>=895) { lcd.write(7); } else
if (right[band]>=767) { lcd.write(6); } else
if (right[band]>=639) { lcd.write(5); } else
if (right[band]>=511) { lcd.write(4); } else
if (right[band]>=383) { lcd.write(3); } else
if (right[band]>=255) { lcd.write(2); } else
if (right[band]>=127) { lcd.write(1); } else
if (right[band]>=0) { lcd.write(0); }
}
}
If you’ve been reading through my tutorials there isn’t anything new to worry about. And now for the demo, with sound -
That would look great on the side of a Walkman, however it’s a bit small. Let’s scale it up by using a Freetronics Dot Matrix Display - you may recall these from Clock One. For some background knowledge check the review here. Don’t forget to use a suitable power supply for the DMD – 5 V at 4 A will do nicely. The DMD contains 16 rows of 32 LEDs. This gives us twice the “resolution” to display each band level if desired. The display style is subjective, so for this example we’ll use a single column of LEDs for each frequency band, with a blank column between each one.
We use a lot of line-drawing statements to display the levels, and clear the DMD after each display. With this and the previous sketches, there could be room for efficiency – however I write these with the beginner in mind. Here’s the sketch (download):
// Example 48.3 - tronixstuff.com/tutorials > chapter 48 - 30 Jan 2013 // MSGEQ7 spectrum analyser shield with a Freetronics DMD
// for DMD #include // for DMD #include // SPI.h must be included as DMD is written by SPI (the IDE complains otherwise) #include #include "SystemFont5x7.h" // keep next two lines if you want to add some text #include "Arial_black_16.h" DMD dmd(1, 1); // creates instance of DMD to refer to in sketch
void ScanDMD() // necessary interrupt handler for refresh scanning of DMD
{
dmd.scanDisplayBySPI();
}
int strobe = 4; // strobe pins on digital 4 int res = 5; // reset pins on digital 5
int left[7]; // store band values in these arrays int right[7];
int band;
void setup()
{
// for DMD
//initialize TimerOne's interrupt/CPU usage used to scan and refresh the display
Timer1.initialize( 5000 ); //period in microseconds to call ScanDMD. Anything longer than 5000 (5ms) and you can see flicker.
Timer1.attachInterrupt( ScanDMD ); //attach the Timer1 interrupt to ScanDMD which goes to dmd.scanDisplayBySPI()
dmd.clearScreen( true ); //true is normal (all pixels off), false is negative (all pixels on)
// for MSGEQ7
pinMode(res, OUTPUT); // reset
pinMode(strobe, OUTPUT); // strobe
digitalWrite(res,LOW); // reset low
digitalWrite(strobe,HIGH); //pin 5 is RESET on the shield
}
void readMSGEQ7()
// Function to read 7 band equalizers
{
digitalWrite(res, HIGH);
digitalWrite(res, LOW);
for( band = 0; band < 7; band++ )
{
digitalWrite(strobe,LOW); // strobe pin on the shield - kicks the IC up to the next band
delayMicroseconds(30); //
left[band] = analogRead(0); // store left band reading
right[band] = analogRead(1); // ... and the right
digitalWrite(strobe,HIGH);
}
}
void loop()
{
int xpos;
readMSGEQ7();
dmd.clearScreen( true );
// display values of left channel on DMD
for( band = 0; band < 7; band++ )
{
xpos = (band*2)+1;
if (left[band]>=895) { dmd.drawLine( xpos, 15, xpos, 1, GRAPHICS_NORMAL ); } else
if (left[band]>=767) { dmd.drawLine( xpos, 15, xpos, 3, GRAPHICS_NORMAL ); } else
if (left[band]>=639) { dmd.drawLine( xpos, 15, xpos, 5, GRAPHICS_NORMAL ); } else
if (left[band]>=511) { dmd.drawLine( xpos, 15, xpos, 7, GRAPHICS_NORMAL ); } else
if (left[band]>=383) { dmd.drawLine( xpos, 15, xpos, 9, GRAPHICS_NORMAL ); } else
if (left[band]>=255) { dmd.drawLine( xpos, 15, xpos, 11, GRAPHICS_NORMAL ); } else
if (left[band]>=127) { dmd.drawLine( xpos, 15, xpos, 13, GRAPHICS_NORMAL ); } else
if (left[band]>=0) { dmd.drawLine( xpos, 15, xpos, 15, GRAPHICS_NORMAL ); }
}
// display values of right channel on DMD
for( band = 0; band < 7; band++ )
{
xpos = (band*2)+18;
if (right[band]>=895) { dmd.drawLine( xpos, 15, xpos, 1, GRAPHICS_NORMAL ); } else
if (right[band]>=767) { dmd.drawLine( xpos, 15, xpos, 3, GRAPHICS_NORMAL ); } else
if (right[band]>=639) { dmd.drawLine( xpos, 15, xpos, 5, GRAPHICS_NORMAL ); } else
if (right[band]>=511) { dmd.drawLine( xpos, 15, xpos, 7, GRAPHICS_NORMAL ); } else
if (right[band]>=383) { dmd.drawLine( xpos, 15, xpos, 9, GRAPHICS_NORMAL ); } else
if (right[band]>=255) { dmd.drawLine( xpos, 15, xpos, 11, GRAPHICS_NORMAL ); } else
if (right[band]>=127) { dmd.drawLine( xpos, 15, xpos, 13, GRAPHICS_NORMAL ); } else
if (right[band]>=0) { dmd.drawLine( xpos, 15, xpos, 15, GRAPHICS_NORMAL ); }
}
}
… and here it is in action:
Conclusion
At this point you have the knowledge to use the MSGEQ7 ICs to create some interesting spectrum analysers for entertainment and visual appeal – now you just choose the type of display enjoy the results.
Have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column, or join our Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Kit Review – AVR ISP Shield
Introduction
In the last few weeks I needed to flash some ATmega328P microcontrollers with the Arduino bootloader. There are a few ways of doing this, and one method is to use an AVR ISP shield. It’s a simple kit to assemble and use, so let’s have look at the process and results.
As the kit is manufactured by Sparkfun, it arrives in typical minimalist fashion:
The kit includes the following items:
That’s it – no URL to instructions or getting started guide or anything. Luckily we have a bit of knowledge behind us to understand what’s going on. The PCB has all the components as SMT including the status LEDs, so the only soldering required is the shield header pins and the six or ten-connector for the programming cable. You receive enough header pins to fit everything except for both six and ten – you can have one or the other, but not both. Having some handy I thought adding my own socket would be a good idea, however the pins are placed too closed to the group of six, nixing that idea:
Assembly
After collecting all my regular soldering tools and firing up the ‘888 it was time to get to work:
The first thing to fit were the shield headers. A simple way to do this is to break off the required lengths:
… then fit them to a matching board:
… then you place the shield on top and solder the pins. After that I used some of my own headers to fit both six and ten-pin ISP headers – it never hurts to do both, one day you might need them and not have soldering equipment at the ready. Finally the zero-insertion force (ZIF) socket goes in last. Push the lever down so it lays flat before soldering. Then you’re finished:
Operation
Now to program some raw microcontrollers. Insert the shield into your board. We used Arduino IDE v1.0.1 without modifying the original instructions from the Arduino team. Now upload the “ArduinoISP” sketch which is in the Examples menu. Once this has been successful the PLS LED will breathe. You then insert the microcontroller into the ZIF socket and gently pull the lever down. The notch on the microcontroller must be on the right-hand side when looking at the shield. Finally – check the voltage! There is a switch at the bottom-left of the shield that allows 5V or 3.3V. This only changes the Vcc so programming a 3.3V microcontroller will still involve 5V via SPI – possibly causing trouble.
Next you need to select the target board for the microcontroller you’re programming. For example, if it’s going into a Uno – click Uno, even if you’re hosting the shield with an older board such as a Duemilanove. Next, choose the programmer type by selecting Tools > Programmer > Arduino as ISP. Now for the magic – select Tools > Burn bootloader. The process takes around one minute, during which time the “PROG” LED on the shield will blink and flicker. It turns off once finished, and the IDE also notifies you of this. For the curious, the process is in the video below:
As you hopefully noticed earlier a cable is included which allows in-circuit programming from the shield to your existing project or prototype. However we didn’t have use for it at this time, it will come in handy when doing more advanced work later on.
Conclusion
It’s simple and it works. So if you need to flash a whole tube of raw micros with the Arduino bootloader, this is an option. In Australia you can get the kit from Little Bird Electronics. Full-sized images available on flickr. This kit was purchased without notifying the supplier.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Project: Clock Three – A pillow clock
A pillow clock? How? Read on…
Updated 18/03/2013
Time for another instalment in my irregular series of irregular clock projects. In contrast with the minimalism of Clock Two, in this article we describe how to build a different type of clock – using the “lilypad” style of Arduino-compatible board and components designed for use in e-textiles and wearable electronics. As the LilyPad system is new territory for us, the results have been somewhat agricultural. But first we will examine how LilyPad can be implemented, and then move on to the clock itself.
The LilyPad system
By now you should have a grasp of what the whole Arduino system is all about. If not, don’t panic – see my series of tutorials available here. The LilyPad Arduino boards are small versions that are designed to be used with sewable electronics – in order to add circuitry to clothing, haberdashery items, plush toys, backpacks, etc. There are a few versions out there but for the purpose of our exercise we use the Protosnap Lilypad parts which come in one PCB unit for practice, and then can be ‘snapped out’ for individual use. Here is an example in the following video:
The main circular board in the Arduino-type board which contains an ATmega328 microcontroller, some I/O pins, a header for an FTDI-USB converter and a Li-Ion battery charger/connector. As an aside, this package is good start – as well as the main board you receive the FTDI USB converter, five white LEDs, a buzzer, vibration module, RGB LED, a switch, temperature sensor and light sensor. If you don’t want to invest fully in the LilyPad system until you are confident, there is a smaller E-Sewing kit available with some LEDs, a battery, switch, needle and thread to get started with.
Moving forward – how will the parts be connected? Using thread – conductive thread. For example:
This looks and feels like normal thread, and is used as such. However it is conductive – so it doubles as wire. However the main caveat is the resistance – conductive thread has a much higher resistance than normal hook-up wire. For example, measuring a length of around eleven centimetres has a resistance of around 11Ω:
So don’t go too long with your wire runs otherwise Ohm’s Law will come into play and reduce the available voltage. It is wise to try and minimise the distance between parts otherwise the voltage potential drop may be too much or your digital signals may have issues. Before moving on to the main project it doesn’t hurt to practice sewing a few items together to get the hang of things. For example, run a single LED from a digital output – here I was testing an LED by holding it under the threads:
Be careful with loose live threads – it’s easy to short out a circuit when they unexpectedly touch. Finally for more information about sewing LilyPad circuits, you can watch some talent from Sparkfun in this short lesson video:
And now to the Clock!
It will be assumed that the reader has a working knowledge of Arduino programming and using the DS1307 real-time clock IC. The clock will display the time using four LEDs – one for each digit of the time. Each LED will blink out a value which would normally be represented by the digit of a digital clock (similar to blinky the clock). For example, to display 1456h the following will happen:
- LED 1 blinks once
- LED 2 blinks four times
- LED 3 blinks five times
- LED 4 blinks six times
If a value of zero is required (for example midnight, or 1000h) the relevant LED will be solidly on for a short duration. The time will be set when uploading the sketch to the LilyPad, as having two or more buttons adds complexity and increases the margin for error. The only other hardware required will be the DS1307 real-time clock IC. Thankfully there is a handy little breakout board available which works nicely. Due to the sensitivity of the I2C bus, the lines from SDA and SCL to the LilyPad will be soldered. Finally for power, we’re using a lithium-ion battery that plugs into the LilyPad. You could also use a separate 3~3.3 V DC power supply and feed this into the power pins of the FTDI header on the LilyPad.
Now to start the hardware assembly. First – the RTC board to the LilyPad. The wiring is as follows:
- LilyPad + to RTC 5V
- LilyPad – to RTC GND
- LilyPad A4 to RTC SDA
- LilyPad A5 to RTC SCL
At this stage it is a good idea to test the real-time clock. Using this sketch, you can display the time data on the serial monitor as such:
Sewing it together…
Once you have the RTC running the next step is to do some actual sewing. Real men know how to sew, so if you don’t – now is the time to learn. For our example I bought a small cushion cover from Ikea. It is quite dark and strong – which reduces the contrast between the conductive thread and the material, for example:
However some people like to see the wires – so the choice of slip is up to you. Next, plan where you want to place the components. The following will be my rough layout, however the LilyPad and the battery will be sewn inside the cover:
The LilyPad LEDs have the current-limiting resistor on the board, so you can connect them directly to digital outputs. And the anode side is noted by the ‘+’:
For our example we connect one LED each to digital pins six, nine, ten and eleven. These are also PWM pins so a variety of lighting effects are available. The cathode/negative side of the LED modules are connected together and then return to the ‘-’ pad on the LilyPad. The actual process of sewing can be quite fiddly – so take your time and check your work. Always make note to not allow wires (threads) to touch unless necessary. It can help to hold the LilyPad up and let the cloth fall around it to determine the location of the LilyPad on the other side, for example:
As this was a first attempt – a few different methods of sewing the parts to the cloth were demonstrated. This becomes evident when looking on the inside of the slip:
… however the end product looked fair enough:
After sewing in each LED, you could always upload the ‘blink’ sketch and adapt it to the LEDs – a simple way to test your sewing/wiring before moving forward.
The sketch…
As usual with my clock projects the sketch is based around the boilerplate “get time from DS1307″ functions. There is also the function blinkLED which is used to control the LEDs, and the time-to-blinking conversion is done in the function displayTime. For those interested, download and examine the sketch.
The results!
Finally in the video clip below our pillow clock is telling the time – currently 1144h:
So there you have it, the third of many clocks we plan to describe in the future. Once again, this project is just a demonstration – so feel free to modify the sketch or come up with your own ideas.
In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Results – January 2012 Competition
Hello Readers
The January 2012 competition has now closed. For the curious, the questions and answers were:
Q – What does the acronym PWM mean?
A – Pulse-width modulation
Q – How many LEDs are contained in the Freetronics DMD?
A – 512
Q – How many digital I/O pins on an Arduino Mega2560?
A – 54
Q – What type of processor core does the PIC32 (from the Uno32 review) use?
A – MIPS (or to be more precise, 32-bit MIPS M4K Core)
Congratulations to Jack M. from the interesting state of South Australia! Jack has won the following prizes:
One v1.0 Akafugu Akafuino-X board as reviewed recently:

Jack’s Akafuino-X will have a companion on its journey which will be the Mayhew Labs “Go Between” Shield, as reviewed recently:

Thanks to Akafugu for offering the Akafuino-X prize!
The February 2012 competition will be announced soon, so in the meanwhile have fun and follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column, or join our Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
January 2012 Competition
Hello Readers
The competition has now ended and the winning entry will be announced shortly. Thank you to all those who entered, and of course to Akafugu for their prize this month.
It’s that time of the month again so we are running another competition. Our prize for this month consists of two items:
One v1.0 Akafugu Akafuino-X board as reviewed recently:

The winner’s Akafuino-X will have a companion on its journey which will be the Mayhew Labs “Go Between” Shield, as reviewed recently:

— *** How to Enter *** —
There will be four questions for you to answer spread across articles published between the 1st and 31st of January. So you will need to review older posts. At the end of January and once you have answers to all four questions, email the answers along with your full name, email address and postal address to competition at tronixstuff dot com with the subject heading January.
During the second week of February, all the correct entries will be collated and one randomly chosen. The first correct entry drawn will win the prize. Entries will be accepted until 03/02/2012 0005h GMT.
As with any other competition, there needs to be some rules:
- Incomplete entries will be rejected, so follow the instructions!
- The winners’ first name and country will be announced publicly;
- Entries that contain text not suitable for minors or insulting to the competition will be rejected (seriously – it happens);
- Prizes will be delivered via Australia Post domestic or regular international air mail. We take absolutely no responsibility for packages that go missing or do not arrive. If you live in an area with a “less than reliable” domestic postage system, you can pay for registered mail or other delivery service at your expense.
- Winners outside of Australia will be responsible for any taxes, fees or levies imposed by your local Governments (such as import levies, excise, VAT, etc.) upon importation of purchased goods;
- Prizes may take up to 45 days to be received;
- No disputes will be entered in to;
- Prizes carry no warranty nor guarantee – and are to be used or abused at entirely your own risk;
- Entries will be accepted until 03/02/2012 0005h GMT.
So have fun and keep an eye out for the four competition questions spread through the January posts… In the meanwhile, follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column, or join our Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Review: Mayhew Labs “Go Between” Arduino Shield
Hello readers
In this article we examine one of those products that are really simple yet can solve some really annoying problems. It is the “Go Between” Arduino shield from Mayhew Labs. What does the GBS do? You use it to solve a common problem that some prolific Arduino users can often face – how do I use two shields that require the same pins?
Using a clever matrix of solder pads, you can change the wiring between the analogue and digital pins. For example, here is the bare shield:
Now for an example problem. You have two shields that need access to digital pins 3, 4 and 5 as also analogue pins 4 and 5. We call one shield the “top shield” which will sit above the GBS, and the second shield the “bottom” shield which will sit between the Arduino and the GBS. To solve the problem we will redirect the top shield’s D3~5 to D6~8, and A4~5 to A0~1.
To redirect a pin (for example D3 to D6), we first locate the number along the “top digital pins” horizontal of the matrix (3). Then find the destination “bottom” pin row (6). Finally, bridge that pad on the matrix with solder. Our D3 to D6 conversion is shown with the green dot in the following:
Now for the rest, diverting D4 and D5 to D7 and D8 respectively, as well as analogue pins 4 and 5 to 0 and 1:
The next task is to connect the rest of the non-redirected pins. For example, D13 to D13. We do this by again bridging the matching pads:
Finally the sketch needs to be rewritten to understand that the top shield now uses D6~8 and A0~1. And we’re done!
Try not to use too much solder, as you could accidentally bridge more pads than necessary. And you can always use some solder wick to remove the solder and reuse the shield again (and again…). Now the genius of the shield becomes more apparent.
It is a small problem, but one nonetheless. Hopefully this is rectified in the next build run. Otherwise the “Go Between” Shield is a solution to a problem you may have one day, so perhaps keep one tucked away for “just in case”.
While we’re on the subject of Arduino shield pinouts, don’t forget to check out Jon Oxer’s shieldlist.org when researching your next Arduino shield – it is the largest and most comprehensive catalogue of submitted Arduino shields in existence.
[Note - the "Go Between" Shield was purchased by myself personally and reviewed without notifying the manufacturer or retailer]
Have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column, or join our Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.
Tutorial: Arduino and Colour LCD
Learn how to use the colour LCD shield from Sparkfun in chapter twenty-eight of a series originally titled “Getting Started/Moving Forward with Arduino!” by John Boxall – A tutorial on the Arduino universe. The first chapter is here, the complete series is detailed here.
Updated 19/02/2013
Although there are many colour LCDs on the market, I’ve chosen a relatively simple and popular model to examine in this tutorial – the Sparkfun Color LCD shield:
If you buy one note (shown above) that stacking headers aren’t supplied or fitted to the shield. If you get a header pack from Sparkfun or elsewhere – order PRT-10007 not PRT-11417 as the LCD shield doesn’t have the extra holes for R3 Arduino boards. However if you do have an Arduino R3 – relax … the shield works. While we’re on the subject of pins - this shield uses D3~D5 for the three buttons, and D8, 9, 11 and 13 for the LCD interface. The shield takes 5V and doesn’t require any external power for the backlight. The LCD unit is 128 x 128 pixels, with nine defined colours (red, green, blue, cyan, magenta, yellow, brown, orange, pink) as well as black and white.
So let’s get started. From a software perspective, the first thing to do is download and install the library for the LCD shield. Visit the library page here. Then download the .zip file, extract and copy the resulting folder into your ..\arduino-1.0.x\libraries folder. Then restart the Arduino IDE if it was already open.
At this point let’s check the shield is working before moving forward. Fit it to your Arduino – making sure the shield doesn’t make contact with the USB socket**. Then open the Arduino IDE and upload the TestPattern sketch found in the Examples folder. You should be presented with a nice test pattern as such:
It’s difficult to photograph the LCD – (some of them have very bright backlights), so the image may not be a true reflection of reality. Nevertheless this shield is easy to use and we will prove this in the following examples.
At the start of every sketch, you will need the following lines:
#include "ColorLCDShield.h" LCDShield lcd;
as well as the following in void setup():
lcd.init(PHILIPS); lcd.contrast(63); // sets LCD contrast (value between 0~63)
With regards to lcd.init(), try it first without a parameter. If the screen doesn’t work, try PHILIPS or EPSON instead. There are two versions of the LCD shield floating about each with a different controller chip. The contrast parameter is subjective, however 63 looks good – but test for yourself. Now let’s move on to examine each function with a small example, then use the LCD shield in more complex applications.
The LCD can display 8 rows of 16 characters of text. The function to display text is:
lcd.setStr("text", y,x, foreground colour, background colour);
where x and y are the coordinates of the top left pixel of the first character in the string. Another necessary function is:
lcd.clear(colour);
Which clears the screen and sets the background colour to the parameter colour. Please note – when referring to the X- and Y-axis in this article, they are relative to the LCD in the position shown below.
Now for an example – to recreate the following display:
… use the following sketch:
// Example 28.1
#include "ColorLCDShield.h" LCDShield lcd;
void setup()
{
// following two required for LCD
lcd.init(PHILIPS);
lcd.contrast(63); // sets LCD contrast (value between 0~63)
}
void loop()
{
lcd.clear(BLACK);
lcd.setStr("ABCDefghiJKLMNOP", 0,2, WHITE, BLACK);
lcd.setStr("0123456789012345", 15,2, WHITE, BLACK);
lcd.setStr("ABCDefghiJKLMNOP", 30,2, WHITE, BLACK);
lcd.setStr("0123456789012345", 45,2, WHITE, BLACK);
lcd.setStr("ABCDefghiJKLMNOP", 60,2, WHITE, BLACK);
lcd.setStr("0123456789012345", 75,2, WHITE, BLACK);
lcd.setStr("ABCDefghiJKLMNOP", 90,2, WHITE, BLACK);
lcd.setStr("0123456789012345", 105,2, WHITE, BLACK);
do {} while (1>0);
}
In example 28.1 we used the function lcd.clear(), which unsurprisingly cleared the screen and set the background a certain colour. Let’s have a look at the various background colours in the following example. The lcd.clear() function is helpful as it can set the entire screen area to a particular colour. As mentioned earlier, there are the predefined colours red, green, blue, cyan, magenta, yellow, brown, orange, pink, as well as black and white. Here they are in the following example (download):
// Example 28.2
int del = 1000; #include "ColorLCDShield.h"
LCDShield lcd; void setup() { // following two required for LCD lcd.init(PHILIPS); lcd.contrast(63); // sets LCD contrast (value between 0~63) }
void loop()
{
lcd.clear(WHITE);
lcd.setStr("White", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(BLACK);
lcd.setStr("Black", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(YELLOW);
lcd.setStr("Yellow", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(PINK);
lcd.setStr("Pink", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(MAGENTA);
lcd.setStr("Magenta", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(CYAN);
lcd.setStr("Cyan", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(BROWN);
lcd.setStr("Brown", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(ORANGE);
lcd.setStr("Orange", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(BLUE);
lcd.setStr("Blue", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(RED);
lcd.setStr("Red", 39,40, WHITE, BLACK);
delay(del);
lcd.clear(GREEN);
lcd.setStr("Green", 39,40, WHITE, BLACK);
delay(del);
}
And now to see it in action. The colours are more livid in real life, unfortunately the camera does not capture them so well.
Now that we have had some experience with the LCD library’s functions, we can move on to drawing some graphical objects. Recall that the screen has a resolution of 128 by 128 pixels. We have four functions to make use of this LCD real estate, so let’s see how they work. The first is:
lcd.setPixel(int colour, Y, X);
This functions places a pixel (one LCD dot) at location x, y with the colour of colour.
Note – in this (and all the functions that have a colour parameter) you can substitute the colour (e.g. BLACK) for a 12-bit RGB value representing the colour required.
Next is:
lcd.setLine(x0, y0, x1, y1, COLOUR);
Which draws a line of colour COLOUR, from position x0, y0 to x1, y1. Our next function is:
lcd.setRect(x0, y0, x1, y1, fill, COLOUR);
This function draws an oblong or square of colour COLOUR with the top-left point at x0, y0 and the bottom right at x1, y1. Fill is set to 0 for an outline, and 1 for a filled oblong. It would be convenient for drawing bar graphs for data representation. And finally, we can also create circles, using:
lcd.setCircle(x, y, radius, COLOUR);
X and Y is the location for the centre of the circle, radius and COLOUR are self-explanatory.
We will now use these graphical functions in the following demonstration sketch (download):
// Example 28.3 #include "ColorLCDShield.h"
LCDShield lcd;
int del = 1000;
int xx, yy = 0;
void setup()
{
lcd.init(PHILIPS);
lcd.contrast(63); // sets LCD contrast (value between 0~63)
lcd.clear(BLACK);
randomSeed(analogRead(0));
}
void loop()
{
lcd.setStr("Graphic Function", 40,3, WHITE, BLACK);
lcd.setStr("Test Sketch", 55, 20, WHITE, BLACK);
delay(5000);
lcd.clear(BLACK);
lcd.setStr("lcd.setPixel", 40,20, WHITE, BLACK);
delay(del);
lcd.clear(BLACK);
for (int a=0; a<500; a++)
{
xx=random(160);
yy=random(160);
lcd.setPixel(WHITE, yy, xx);
delay(10);
}
delay(del);
lcd.clear(BLACK);
lcd.setStr("LCDDrawCircle", 40,10, WHITE, BLACK);
delay(del);
lcd.clear(BLACK);
for (int a=0; a<2; a++)
{
for (int b=1; b<6; b++)
{
xx=b*5;
lcd.setCircle(32, 32, xx, WHITE);
delay(200);
lcd.setCircle(32, 32, xx, BLACK);
delay(200);
}
}
lcd.clear(BLACK);
for (int a=0; a<3; a++)
{
for (int b=1; b<12; b++)
{
xx=b*5;
lcd.setCircle(32, 32, xx, WHITE);
delay(100);
}
lcd.clear(BLACK);
}
lcd.clear(BLACK);
for (int a=0; a<3; a++)
{
for (int b=1; b<12; b++)
{
xx=b*5;
lcd.setCircle(32, 32, xx, WHITE);
delay(100);
}
lcd.clear(BLACK);
}
delay(del);
lcd.clear(BLACK);
lcd.setStr("LCDSetLine", 40,10, WHITE, BLACK);
delay(del);
lcd.clear(BLACK);
for (int a=0; a<160; a++)
{
xx=random(160);
lcd.setLine(a, 1, xx, a, WHITE);
delay(10);
}
lcd.clear(BLACK);
lcd.setStr("LCDSetRect", 40,10, WHITE, BLACK);
delay(del);
lcd.clear(BLACK);
for (int a=0; a<10; a++)
{
lcd.setRect(32,32,64,64,0,WHITE);
delay(200);
lcd.clear(BLACK);
lcd.setRect(32,32,64,64,1,WHITE);
delay(200);
lcd.clear(BLACK);
}
lcd.clear(BLACK);
}
You can see Example 28.3 in the following video. (There’s a section in the video showing semi-circles – however this isn’t possible with the new Arduino v1+ library). For photographic reasons, I will stick with white on black for the colours.
So now you have an explanation of the functions to drive the screen – and only your imagination is holding you back. ** Get an Eleven board – it has a microUSB socket so you don’t run the risk of rubbing against shields.
For another example of the colour LCD shield in use, check out my version of “Tic-tac-toe“.
Have fun and keep checking into tronixstuff.com. Why not follow things on twitter, Google+, subscribe for email updates or RSS using the links on the right-hand column, or join our Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other – and we can all learn something.























































